Volume 1 Issue 1, Fall 2005
Excerpt from Evidence's Issue Introduction:
"With images of American soldiers torturing their captives fresh in our minds, those sanitized relays from smart missiles and satellites no longer hold the video game allure they once did."
Volume 1 Issue 2, Spring 2006
Excerpt from Mobility's Issue Introduction:
"Each of the projects in this second issue of Vectors in some way serves to remind us of the social and cultural imbrications of technologically-mediated mobility."
Volume 2 Issue 1, Fall 2006
Excerpt from Ephemera's Issue Introduction:
"This issue of Vectors is not intended as a celebration of ephemerality, but rather a gesture of respect for the fleeting nature of the present and the material consequences of the past."
Volume 2 Issue 2, Winter 2007
Excerpt from Perception's Issue Introduction:
"Other projects turn technology back upon itself to help us see what is usually hidden from sight, what things are not allowed - in Laura Marks' term - to 'unfold' into our sensory perception and into our knowledge."
Volume 3 Issue 1, Fall 2007
Excerpt from Difference's Issue Introduction:
"I am continually amazed by how easy it is to hold these two types of work apart and have come to believe that the very forms of electronic culture encourage just such a partitioning or modularity, making it hard to sustain connections across fields of knowledge."
Volume 3 Issue 2, Summer 2012
Excerpt from Memory's Issue Introduction:
"This issue of the journal also includes a final project designed by Vectors' longtime Creative Director, Raegan Kelly, who worked with Mark Hansen on shi jian: time."
Current Projects - Current Issue
Volume 4 Issue 1, Fall 2013
Excerpt from Current Projects' Issue Introduction:
"Since Vectors launched in 2005, many more scholars have the capacity to produce multimodal research, and the number of venues for such work has slowly expanded."