Entire panoramic worlds were created for the construction of Imaginary Evidence. Those worlds evolved from the visual language created for the company’s other interactive works (Frozen Palaces, Nightwalks, Spin and elements of Void Spaces).* Much like the theatrical work of Forced Entertainment, where the wedding dress or pantomime costume emerges in varying forms with different language from one show to the next, the visual language of Imaginary Evidence also evolved the interactive and photographic works that came before.
Early versions saw the inclusion and exclusion of those literal panoramic devices. Early versions saw the creation of a system
of accumulation. *Note about Frozen Palaces, Nightwalks, Spin and Void Spaces: |