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Throughout the development of Imaginary Evidence, company discussions about the structure of the piece and (by extension) the user experience, returned to a desire to build an interface that shared a metaphor with the analogue world. Tensions between those more and less technically savvy emerged often during these discussions leading to explorations of ways to implicate the user in a kind of performative event.

The images below were part of one early attempt to create such an experience. That attempt borrowed directly from earlier digital works by Forced Entertainment which used a kind of photographic virtual reality (Apple's QTVR). It asked the user to engage by physically interacting with the screen.

Dragging a cursor (shaped like a hand) across the image made a performer appear to emerge from behind the curtain, or a hand appear to write the word, “help”, implicating the user in a unique and specific way.