Cast-offs from the Golden Age, by Melanie Swalwell, Design by Erik Loyer

Enter the research

Welcome to "Cast-offs from the Golden Age." To launch the project, click the "Enter the research" button above.

Below, you can browse through user comments on the project, and add your own. A random selection of these comments will appear in the "Research World" that allows you to play through Melanie's experiences researching the history of the New Zealand videogames industry. To enter the Research World, click the "Enter the research" button above.


You're currently looking at posts 1-3 on the avenue "Cast-offs"

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Could you write about Phyicss so I can pass Science class?
Haha. I woke up down today. You've chereed me up!
Early2007 & 90%
Hmmmm, initially frustrating, but ... as with other virtual/pragmatic situations, I persisted ... and got the hang of it. Vectoring in on one of those (thankfully) shape-changing avatars, reminded me of the cheap (free) games to download that had a z-axis (height) to be negotiated with! That this 'historical' game-play was invoked by this research 'method'/research 'publication' is. I think one of the greatest achievements of the collaboration between the three of you!

Jason, Melanie and Erik, all of you deserve a round of congratulatory beverage! Thanks for making a cultural studies/media studies project really 'work' in a way that has been needed for years. Inspirational and encouraging for a new generation of 'researchers' and possibly, just maybe, it could become a catalyst for some older researchers to publish in a new way too.

My only criticism, albeit lame, is to include a reminder to new entrants, to Save! I got nearly 95% through the entire thing and (tired after an hour 45 mins of intense screen watching) accidentally clicked the close button on the whole window. Zap! Back to square one.

Kind of Poetic Justice for my swearing at the creators in the first five minutes when I clambered around not 'getting anywhere'!!!!


A fellow Cast0FF